Installation
You can create a web widget via the API, or through the dashboard. Once you’ve created your widget, you should have an ID which you can pass into the following code snippet:<head> of your website, you should see the chat widget load. You can customize the widgets appearance via the config property, or by using our visual editor on the platform.
Here is a quick video tutorial of how to create and configure a new web widget on the platform:
Passing Additional Data (Optional)
You can pass custom data to your widget at initialization using the request_data setting. This is useful for personalizing conversations with user information:
Advanced: Custom Components
When using pathways in your widget, you can create custom components that display at specific points in the conversation. These components are embedded as iframes within the widget window.Passing data to custom components
You can send agent variables to your custom components to personalize the user experience. These variables are passed as query parameters to your iframe URL. Setting up variables: Define which variables to pass in one of two ways:- Through the platform UI in the custom component settings
- Via the
variablesfield in the widget custom components API
Creating Interactive Custom Components
Your custom component can send messages back to the widget using window events. Example: Creating a button that sends a messageNote: All messages must be prefixed withwidget-message:. The text after this prefix becomes the user message content. For example, an eventwidget-message:Hello World!will create a user message with the content “Hello World!”.widget-message:Option A selectedwill create a user message with the content “Option A selected”.
Widget Bland Settings Options
The chat widget can be customized using the following configuration options:| Option | Type | Default | Description |
|---|---|---|---|
widget_id | string | Required | The ID of the widget you want to use on your website |
request_data | string | - | A record of variables you want to pass to the agent |
default_chat | boolean | false | If true, the widget will open on the chat by default instead of the channel menu |
visitor_id | string | - | Use a custom visitor ID to identify the user vs the default cookie based visitor ID, which expires after 1 week |
enable_widget_state_events | boolean | false | Emits bland_widget_state_change window events on open/close/resize, enabling parent page coordination in embedded setups |
draggable | boolean | false | If true, the widget button will be draggable |
Escalate to Live Agents
This feature only works on pathways.
Setup
1
Configure the Pathway Transfer Node
In your pathway, add a Pathway Transfer Node and select Live Agent Transfer as the transfer type. Enter the webhook URL where Bland should send conversation data.
2
Enable Webhook Signing
Webhook signing is required for this integration. Bland signs all webhook payloads with HMAC, sent via the
X-Bland-Signature header. Use your signing secret to verify requests originate from Bland and haven’t been tampered with.See Webhook Signing for implementation details.3
Handle Incoming Webhooks
Your endpoint will receive two types of payloads from Bland: the initial conversation handoff, and subsequent user messages.
4
Send Messages Back to the User
Use the Send Live Agent Message endpoint to send responses from your live agent to the user. When the conversation is complete, send an
END_CONVERSATION payload to close the session.Webhook Payloads
INITIAL_CONVERSATION
Sent when the transfer is triggered. Contains the full conversation history and all agent variables.
| Field | Description |
|---|---|
thread_id | Unique identifier for this conversation. Use this to correlate subsequent messages. |
sender_id | The visitor’s unique identifier. |
language | The detected language code (e.g., es for Spanish). |
variables | All agent variables at the time of transfer, including any request_data you passed during initialization. |
conversation_history | Array of all messages exchanged before the handoff. |
conversation_history[].content | The message content (translated to English if applicable). |
conversation_history[].original_content | The original message in the user’s language. Only included when translation occurred. |
MESSAGE
Sent for each message the user sends after the initial handoff.
| Field | Description |
|---|---|
thread_id | Same identifier from the initial conversation, allowing you to match messages to the correct thread. |
content | The message content (translated to English if applicable). |
original_content | The original message in the user’s language. Only included when translation occurred. |
Post-Conversation Webhooks
Receive a webhook notification when a widget conversation ends. This is useful for logging conversations, triggering follow-up workflows, or syncing conversation data to your CRM. Post-conversation webhooks are signed using HMAC. The signature is included in theX-Webhook-Signature header. See Webhook Signing for verification details.
Configuration
Configure post-conversation webhooks in two ways:- Dashboard: Set the webhook URL in your widget settings on the platform
- API: Pass
webhook_urlwhen creating or updating your widget
config.timeoutSeconds:
Webhook Payload
When a conversation ends, Bland sends a POST request to your configured webhook URL with the following payload:| Field | Description |
|---|---|
widget_id | The widget’s unique identifier. |
thread_id | Unique identifier for this conversation thread. |
visitor_id | The visitor’s unique identifier. |
pathway_id | The pathway associated with this widget (if applicable). |
thread_created_at | ISO timestamp when the conversation started. |
thread_ended_at | ISO timestamp when the conversation ended. |
live_agent_handoff_at | ISO timestamp when the conversation was handed off to a live agent, or null if no handoff occurred. |
conversation_history | Array of all messages in the conversation. If messages have been translated after a live agent handoff, the original_content field will be populated. |
end_reason | The reason the conversation ended, which usually is either a timeout, or the pathway hit a terminal node. |